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Uses cases
Use Cases


A use case is a description of a specific operation carried out by the program. Such an operation is usually initiated by a human user of the program. This user may ask a class to do something. Then this class may ask other classes for help carrying out the user's request. A detailed description of this process constitutes the use case. As use cases are generated it may become clearer that new classes are needed or that existing classes need to be modified. Such perceptions can be reflected in new or modified CRC cards.

last edited (February 19, 2003) by friedger, Number of views: 6995, Current Rev: 3 (Diff)

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