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handle
A handle is like an ID which is used to identify an object of a class.Each object is assigned a unique handle (ie like a random number) whenever it is created.The handle could be used to refer to any attributes or function of the object by other objects.An object must first attain the handle of the other object whenever it needs to communicate with that object.Here communication is done through message passing. Refer "Fundamentals of Object- Oriented Design in UML" by Page Jones M., for more on handles and Message passing communication
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handle
A handle is like an ID which is used to identify an object of a class.Each object is assigned a unique handle (ie like a random number) whenever it is created.The handle could be used to refer to any attributes or function of the object by other objects.An object must first attain the handle of the other object whenever it needs to communicate with that object.Here communication is done through message passing. Refer "Fundamentals of Object- Oriented Design in UML" by Page Jones M., for more on handles and Message passing communication
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